Session 9: CPU Prototype Part 4
This is now our fourth CPU prototype draft.
This is how it works. Each button that you can see in a CPU opens up a disk that gives a user an information about CPU. There are 3 buttons, 2 cd drives and a floppy drive. The third button, which is the power button opens up an activity where you learn and see what is inside the CPU tower case. The user is asked to drag the components into its proper place inside the CPU tower case. If the user dragged it correctly, an example of an image and a definition will show about the component.
As of our present prototype, we also had completed adding our recorded sounds and sound effects in our learning object. We finished doing the “assembling a CPU” part scripting when the begin button is clicked. We are now figuring it out how to replay this activity. Please help us if you guys have any idea.
We will again keep you guys posted with our current learning object. Feel free posting comments.
Filed under: MITE 6323 Class and
Hi,
There is improvement in your prototype. Will there be more information about the inside of the CPU.
The functions of the buttons for floppy and cd drives are to give some descriptions about what a cpu is..
The begin button lets you explore what you can see inside the cpu.. it has the activity of dragging the components to its proper place.. and once a component is placed properly a description and an actual image of that component is shown..
These are all the information that is available in our learning object.. is it too little?? or should we add more??